Post by Zane Kisaragi on Sept 24, 2011 19:17:00 GMT -5
Simple my friends. These are rules from when it was made and discussed by Kageri, Black Haze, and Duke.
Common Note. This does not have to be played on the Turbo Track.
1. Each team must consist of a minimum of 3 and a maximum of 5.
2. Each Player starts with 4000 LP. The next player who goes adds 2000 more lp. So if Player A loses, Player B of the same team starts with 6000. The maximum life points is 8000 as in regular duels.
3. This is completely optional. If a player loses, the next person has the right to choose to inherit 3 of the cards on the field of the player who lost. The rest are considered null and void.
4. The player who defeats his opponent ends their turn.
5. The cards picked from rule 3 cannot be used again once they are sent to the graveyard or removed from play. Once all 3 cards are in the graveyard or RFG, the original owner may lower his duel disk.
6. This is only for Turbo Dueling only. Should a player lose, the next player gains 3 Speed Counters. They do not gain another one at the start of their turn.
Any card specific rules can be questioned ingame. Thank you and have a nice day.
Exodia - This ends the duel between the opponent, not the entire team. As is true for other cards such as Final Countdown and Death Message Board.
Cards that have "once per duel" effects can be used again in a different duel. So if Player A used Dark Tuner Death Submarine, they may use it again provided that Player A has defeated his opponent and a new duel has started.
Akashic Record - This card only specifies cards that were used in the current duel.
Fun Fact: Victory Dragon and other Match Winners are the only cards with the power to end the entire Grand Prix. Its effect ends the MATCH rather than the duel. However since Match Winners are not in DME, let alone banned, they cannot be used.
Common Note. This does not have to be played on the Turbo Track.
1. Each team must consist of a minimum of 3 and a maximum of 5.
2. Each Player starts with 4000 LP. The next player who goes adds 2000 more lp. So if Player A loses, Player B of the same team starts with 6000. The maximum life points is 8000 as in regular duels.
3. This is completely optional. If a player loses, the next person has the right to choose to inherit 3 of the cards on the field of the player who lost. The rest are considered null and void.
4. The player who defeats his opponent ends their turn.
5. The cards picked from rule 3 cannot be used again once they are sent to the graveyard or removed from play. Once all 3 cards are in the graveyard or RFG, the original owner may lower his duel disk.
6. This is only for Turbo Dueling only. Should a player lose, the next player gains 3 Speed Counters. They do not gain another one at the start of their turn.
Any card specific rules can be questioned ingame. Thank you and have a nice day.
Exodia - This ends the duel between the opponent, not the entire team. As is true for other cards such as Final Countdown and Death Message Board.
Cards that have "once per duel" effects can be used again in a different duel. So if Player A used Dark Tuner Death Submarine, they may use it again provided that Player A has defeated his opponent and a new duel has started.
Akashic Record - This card only specifies cards that were used in the current duel.
Fun Fact: Victory Dragon and other Match Winners are the only cards with the power to end the entire Grand Prix. Its effect ends the MATCH rather than the duel. However since Match Winners are not in DME, let alone banned, they cannot be used.